Curated News
By: NewsRamp Editorial Staff
February 12, 2026
Virtuix Launches Omni One VR System in Europe After 138% Revenue Growth
TLDR
- Virtuix's European expansion of Omni One offers investors early access to a projected $30.4 billion VR gaming market with 138% revenue growth potential.
- Omni One uses a 360-degree treadmill with AI-driven 3D reconstruction to create photorealistic virtual worlds, allowing full-body movement and burning up to 700 calories per hour.
- This system transforms sedentary gaming into active exercise, helping users improve fitness and potentially lose weight while enjoying immersive entertainment.
- Imagine walking through a digital twin of your neighborhood created in hours from drone footage, all while playing games and getting a workout.
Impact - Why it Matters
This expansion represents a significant shift in both gaming and fitness industries, merging entertainment with physical activity in ways that could transform how people engage with technology. For gamers, it offers unprecedented immersion that traditional controllers cannot match, while addressing growing concerns about sedentary lifestyles by turning gaming sessions into legitimate cardio workouts. The health implications are substantial, with documented weight loss and calorie burning that could help combat obesity-related issues. For the broader technology market, Virtuix's success demonstrates the commercial viability of immersive VR systems, potentially accelerating adoption and innovation across multiple sectors including education, training, and remote collaboration. The European launch taps into a rapidly growing $30.4 billion market, positioning Virtuix to capture significant market share while setting new standards for what consumers expect from home entertainment systems. This move also validates the convergence of gaming and fitness trends that emerged during the pandemic, suggesting lasting changes in how people balance entertainment with physical wellbeing.
Summary
Virtuix Inc., the developer of full-body virtual reality systems, is making a bold international move by launching its Omni One gaming system in key European markets including Germany, the UK, and France. This expansion comes on the heels of the company's recent Nasdaq debut and impressive financial performance, with revenue surging 138% year-over-year for the six months ending September 30, 2025. CEO Jan Goetgeluk emphasized that Europe's status as one of the world's most active PC gaming markets makes this a natural strategic step, supported by strong demand and an established distribution partnership with Unbound XR, a leading European online retailer of extended reality equipment. The timing is particularly strategic given the European VR gaming market's explosive growth potential, projected to reach $30.4 billion by 2032 with a compound annual growth rate of 17.7%.
Omni One, often described as the "Peloton for Gamers," represents a revolutionary approach to gaming by transforming a typically sedentary activity into an immersive physical experience. The system features a 360-degree treadmill with a specialized surface and vest-like harness that allows players to walk, run, crouch, and jump in any direction while remaining centered, translating real-world movements directly into virtual environments. Beyond entertainment, Omni One delivers significant health benefits, with users reportedly burning up to 700 calories per hour and some customers losing over 40 pounds in four months while playing their favorite games. The system leverages cutting-edge AI-driven 3D reconstruction techniques like Gaussian splatting, enabling the creation of photorealistic digital twins of real-world locations in hours rather than months, dramatically expanding the possibilities for immersive gaming experiences.
This European launch is a critical component of Virtuix's aggressive growth strategy, fueled by recent capital raises including an $11 million investment from Chicago Venture Partners and a $50 million credit facility. With production capacity to manufacture 3,000 Omni One units monthly, the company has identified potential for $100 million in annual revenue. European customers can now place orders with shipments scheduled between April 13 and April 24, 2026, building on the system's strong U.S. market reception where it boasts an average 4.8-star rating and won the 2025 Auggie Award for Best VR Interaction Product. The company's partnership with Unbound XR ensures seamless fulfillment and logistics across the EU and UK, demonstrating Virtuix's commitment to delivering a premium customer experience as it brings its advanced in-home gaming system to global audiences. To learn more about Virtuix and Omni One, interested readers can click here for additional information.
Source Statement
This curated news summary relied on content disributed by NewMediaWire. Read the original source here, Virtuix Launches Omni One VR System in Europe After 138% Revenue Growth
